![]() Normal - 1 / Hard - 1 / Suicidal - 1 / HOE - 1įor comparison, by default a healthy player character with the minimal weight walks at speed of 383 units/s, and sprints at speed of 460 units/s. Movement speed is randomized within ± 10% range and further modified by a multiplier based on difficulty. Once enraged, Gorefasts will never stop sprinting until they are killed. Gorefasts will sprint once they are shot. ![]() ![]() They do not sprint on sight despite having 100% sprint chance. Gorefasts will only begin sprinting upon getting close (8m) to players. Gorefasts move slowly when docile, and sprint when enraged. Damaging with on-perk weapons and then finishing it off with an off-perk weapon divides the XP and grants it to both perks.Killing with weapons other than your current perk grants the XP to the perk that weapons belongs to.The base damage value further modified by the difficulty-specific multipliers. For kill reward calculations read Dosh Mechanics.
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